RP-Distort Features
VST2.4, AU and RTAS plug-in synthesizer for PC (Xp/Vista 32/Vista 64/Win7 32/Win7 64)
and Mac OS-X 10.4 > (IntelMac+ppc)
Two activations allowed. 2nd activation after registering product.
Presets section:
- Uses sound banks composed of 128 presets.
- Preset handling with copy, paste, clear and compare function.
- 'Quick Browser', 'Recently Browsed' and 'Favorite' functions.
- All settings are stored inside each preset.
- Presets are stored in clear categories banks.
ESC:
- External controller hardware (fader-box) settings can be saved and restored.
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Distortion section:
Amp Simulator
- Amplifier simulation effect. Several types of amp types are simulated. Great for creating edgy sounds.
- Type of amp simulation. Settings are:- None, 4x10" guitar speakers, 4x12" guitar speakers, Bass speaker, Combo speaker and Radio speaker.
- Distort Amount of distortion added to the sound.
Cabinet Simulator
- Several types of cabinet types are simulated. Great for creating edgy sounds.
- Type of cabinet simulation. Settings are:- None,Fender,Marshall & Off Axis.
- Distort Amount of distortion added to the sound.
Clipper
- Hard clipper, this limits output which is to above or below the set clipping level
- Negative The clipping level for the negative signal. From 0% (no clipping) to 100% (maximum clipping).
- Positive The clipping level for positive signal. From 0% (no clipping) to 100% (maximum clipping).
- Amount, the amount of clipping from 0% (no clipping) to 100% (fully clipped)
Cos
- Cosine distortion effect.
- Frequency, Frequency of the cosine effect.
- Amount, Amount of cosine distortion
Cross 1
- Cross, Position for cross distortion
- Amount, Amount of cross distortion
Cross 2
- Negative Cross distortion position for the negative signal
- Positive Cross distortion position for the positive signal.
- Amount, Amount of cross distortion.
Foldover
- Fold-over distortion, this amplifies and then ?folds over? the sound.
- Frequency Frequency of the fold-over distortion.
- Amount, Amount of fold-over distortion
Fuzz
- Fuzz-box distortion
- Frequenter Frequency of the fuzz-distortion effect
- Amount, Amount of fuzz distortion
Gapper
- Gapper distortion,
- Frequency Frequency of the gapper distortion effect
- Amount, Amount of fuzz distortion
Hard-limiter
- Hard limiter, this limits output which is to above or below the set limit level and then
- boosts the signal.
- Limit The clipping level for the signal. From 0% (no limiting) to 100% (maximum limiter).
- Amount, The amount of post-limiting boosting.
Low-Fi
- Low-Fi effect, this reduces the sample & bit rate & adds noise to the signal.
- Bits Bit level of the signal.
- Sample Rate Sample rate of the signal.
- Noise Amount of noise added to the signal.
OverDrive
- Over-drive effect
- Drive, Drive for the over-drive effect
- Amount Over-drive mixing amount..
Octave 1
- Octave effect, this shifts the sound up an octave,
- Negative Mixing for the negative signal
- Positive Mixing for the positive signal.
Octave 2
- Octave effect type 2,
- Frequency Frequency of the octave effect.
- Amount, Amount of octave effect.
Power
- Power wave-shaping effect.
- Drive, drive for the power effect
- Amount, Power mixing amount.
Rectify
- Rectifies the signal, by multiplying the negative signal
- Rectification Rectification of the negative signal, from -100% (no rectification), 0% (half rectification) to 100% (full rectification)
- Amount, Rectification mixing amount.
Ring Modulation
- The ring modulates (multiplies) different signals together depending on the type.
- Type Sine, Saw, Sqr & Tri, multiplies the input with the set oscillator.
- Frequency Sets the oscillator frequency.
- Amount Sets the ring modulation amount.
Saturate
- Saturation effect.
- Saturation Saturation level
- Amount Saturation mixing amount
SoftLimit
- Soft-limiter effect
- Amount Soft-limiter amount
Squarify
- Squares the signal (turns it to a square wave), and then lowpass filter it.
- Negative Amount the negative signal is turned to a square wave
- Positive Amount the positive signal is turned to a square wave
- Filter Amount this square wave is lowpass filtered.
Transient
- Distorts the transients, i.e. the beginnings of sounds.
- Range Transient range
- Amount Transient distortion amount.
Tube Simulator
- Tube distortion effect, by saturating, limiting, rectifying and bandpass filtering the input.
- Limit, Hard limiter threshold.
- Rect Amount of rectification, from -100% (no change), 0% (half) to 100% (full).
- Saturate Amount of saturation..
- Tone Frequency of the band pass filter.
- Emphasis Bandwidth of the band pass filter.
Filter section:
- RP-Distort has a low & high pass filter, in the order low-pass filter then high-pass filter
- 12 / 24 DB Selects between a 12dB and a 24dB filter
- Low Frequency of the low pass filter
- Low Q Resonance of the low pass filter
- High Frequency of the high pass filter
- High Q Resonance of the high pass filter
EQ Unit:
- 4 Band Equalizer effect.
- On / Off The ?EQ? label turns on & off the EQ effect.
- Low 125 Hz volume
- Mid 1 500 Hz volume
- Mid 2 2 kHz volume
- High 8 kHz volume
- Noise gate unit, the noise-gate is an audio effect that removes any sound (?gates?) that is below a threshold volume.
- On / Off The ?Gate? label turns on / off the noise-gate effect.
- Threshold This sets the threshold on which the noise-gate starts to work.
- Attack This sets how fast the noise-gate returns to normal after the input volume is over the threshold.
- Hold This sets how long the input volume has to below the threshold volume before the noise-gate is triggered.
- Release This sets how long the noise-gate takes to reduce the volume to zero after the noise-gate is triggered.