RP-Distort Features

VST2.4, AU and RTAS plug-in synthesizer for PC (Xp/Vista 32/Vista 64/Win7 32/Win7 64)
and Mac OS-X 10.4 > (IntelMac+ppc)
Two activations allowed. 2nd activation after registering product.

Presets section:

  • Uses sound banks composed of 128 presets.
  • Preset handling with copy, paste, clear and compare function.
  • 'Quick Browser', 'Recently Browsed' and 'Favorite' functions.
  • All settings are stored inside each preset.
  • Presets are stored in clear categories banks.


ESC:

  • External controller hardware (fader-box) settings can be saved and restored.

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Distortion section:


Amp Simulator

  • Amplifier simulation effect. Several types of amp types are simulated. Great for creating edgy sounds.
  • Type of amp simulation. Settings are:- None, 4x10" guitar speakers, 4x12" guitar speakers, Bass speaker, Combo speaker and Radio speaker.
  • Distort Amount of distortion added to the sound.


Cabinet Simulator

  • Several types of cabinet types are simulated. Great for creating edgy sounds.
  • Type of cabinet simulation. Settings are:- None,Fender,Marshall & Off Axis.
  • Distort Amount of distortion added to the sound.


Clipper

  • Hard clipper, this limits output which is to above or below the set clipping level
  • Negative The clipping level for the negative signal. From 0% (no clipping) to 100% (maximum clipping).
  • Positive The clipping level for positive signal. From 0% (no clipping) to 100% (maximum clipping).
  • Amount, the amount of clipping from 0% (no clipping) to 100% (fully clipped)


Cos

  • Cosine distortion effect.
  • Frequency, Frequency of the cosine effect.
  • Amount, Amount of cosine distortion


Cross 1

  • Cross, Position for cross distortion
  • Amount, Amount of cross distortion


Cross 2

  • Negative Cross distortion position for the negative signal
  • Positive Cross distortion position for the positive signal.
  • Amount, Amount of cross distortion.


Foldover

  • Fold-over distortion, this amplifies and then ?folds over? the sound.
  • Frequency Frequency of the fold-over distortion.
  • Amount, Amount of fold-over distortion


Fuzz

  • Fuzz-box distortion
  • Frequenter Frequency of the fuzz-distortion effect
  • Amount, Amount of fuzz distortion


Gapper

  • Gapper distortion,
  • Frequency Frequency of the gapper distortion effect
  • Amount, Amount of fuzz distortion


Hard-limiter

  • Hard limiter, this limits output which is to above or below the set limit level and then
  • boosts the signal.
  • Limit The clipping level for the signal. From 0% (no limiting) to 100% (maximum limiter).
  • Amount, The amount of post-limiting boosting.


Low-Fi

  • Low-Fi effect, this reduces the sample & bit rate & adds noise to the signal.
  • Bits Bit level of the signal.
  • Sample Rate Sample rate of the signal.
  • Noise Amount of noise added to the signal.


OverDrive

  • Over-drive effect
  • Drive, Drive for the over-drive effect
  • Amount Over-drive mixing amount..  


Octave 1

  • Octave effect, this shifts the sound up an octave,
  • Negative Mixing for the negative signal
  • Positive Mixing for the positive signal.


Octave 2

  • Octave effect type 2,
  • Frequency Frequency of the octave effect.
  • Amount, Amount of octave effect.


Power

  • Power wave-shaping effect.
  • Drive, drive for the power effect
  • Amount, Power mixing amount.


Rectify

  • Rectifies the signal, by multiplying the negative signal
  • Rectification Rectification of the negative signal, from -100% (no rectification), 0% (half rectification) to 100% (full rectification)  
  • Amount, Rectification mixing amount.


Ring Modulation  

  • The ring modulates (multiplies) different signals together depending on the type.
  • Type Sine, Saw, Sqr & Tri, multiplies the input with the set oscillator.
  • Frequency Sets the oscillator frequency.
  • Amount Sets the ring modulation amount.


Saturate

  • Saturation effect.
  • Saturation Saturation level
  • Amount Saturation mixing amount


SoftLimit  

  • Soft-limiter effect
  • Amount Soft-limiter amount


Squarify

  • Squares the signal (turns it to a square wave), and then lowpass filter it.
  • Negative Amount the negative signal is turned to a square wave
  • Positive Amount the positive signal is turned to a square wave
  • Filter Amount this square wave is lowpass filtered.


Transient

  • Distorts the transients, i.e. the beginnings of sounds.
  • Range Transient range
  • Amount Transient distortion amount.


Tube Simulator

  • Tube distortion effect, by saturating, limiting, rectifying and bandpass filtering the input.
  • Limit, Hard limiter threshold.
  • Rect Amount of rectification, from -100% (no change), 0% (half) to 100% (full).
  • Saturate Amount of saturation..
  • Tone Frequency of the band pass filter.
  • Emphasis Bandwidth of the band pass filter.



Filter section:

  • RP-Distort has a low & high pass filter, in the order low-pass filter then high-pass filter   
  • 12 / 24 DB Selects between a 12dB and a 24dB filter
  • Low Frequency of the low pass filter
  • Low Q Resonance of the low pass filter
  • High Frequency of the high pass filter
  • High Q Resonance of the high pass filter


EQ Unit:


  • 4 Band Equalizer effect.   
  • On / Off The ?EQ? label turns on & off the EQ effect.
  • Low 125 Hz volume
  • Mid 1 500 Hz volume
  • Mid 2 2 kHz volume
  • High 8 kHz volume
  • Noise gate unit, the noise-gate is an audio effect that removes any sound (?gates?) that is below a threshold volume.
  • On / Off The ?Gate? label turns on / off the noise-gate effect.
  • Threshold This sets the threshold on which the noise-gate starts to work.
  • Attack This sets how fast the noise-gate returns to normal after the input volume is over the threshold.
  • Hold This sets how long the input volume has to below the threshold volume before the noise-gate is triggered.
  • Release This sets how long the noise-gate takes to reduce the volume to zero after the noise-gate is triggered.
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